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3D Studio File Import Options Dialog Box
 
 
 
Quick Reference

Access Methods

Button

 Menu:  Insert  3D StudioNot available in menus in the current workspace.
 Command entry: 3dsin

Summary

Lists available and selected 3D objects, saves 3D objects to layers, and handles objects that use multiple materials.

List of Options

The following options are displayed.

Available Objects

Displays the names of all objects in the specified Autodesk® 3ds MAX® (3DS) file. You can select up to 70 objects.

Object Name and Type

Displays the type and assigned name of each object.

Add All

Adds all of the objects in the Available Objects list to the Selected Objects list.

Add

Adds the objects currently selected in the Available Objects list to the Selected Objects list.

Selected Objects

Displays the selected 3ds MAX objects to import.

Object Name and Type

Displays the type and assigned name of each object.

Remove

Removes objects selected in the Selected Objects list and returns them to the Available Objects list.

Remove All

Removes all objects from the Selected Objects list and returns them to the Available Objects list.

Save to Layers

Controls how 3ds MAX objects are assigned to layers in the drawing.

By Object

Creates a layer for each object in the 3ds MAX file and places the object on that layer. The name of the layer is the same as the name of the object.

By Material

Creates a layer for each material in the 3ds MAX file and places objects to which that material is attached on that layer. The name of the layer is the same as the name of the material.

By Object Color

Creates a layer for each object color in the 3ds MAX file. Each 3ds MAX object is placed on the layer corresponding to its color. The name of the layer is COLORnn, where nn is the 3ds MAX color index. If the 3ds MAX file contains objects with no color, these objects are placed on a layer called COLORNONE.

Single Layer

Creates a single layer called AVLAYER and places all objects on that layer.

Multiple Material Objects

3ds MAX assigns materials by face, element, or object. AutoCAD assigns materials by object only. When AutoCAD encounters a 3ds MAX object assigned multiple materials, AutoCAD must find a way to handle the assignment.

Always Prompt

Displays the Material Assignment Alert dialog box for each object with multiple materials. The dialog box displays the name of the object. The options you select determine how 3DSIN handles the assignment. The options are as follows:

Split Object by Material

Splits the object into multiple objects, one for each material. This preserves the material assignments that were made in the 3ds MAX file. It also increases the complexity of the drawing geometry.

Assign First Material

Assigns the first material assigned to each multiple-material object to the entire object. See the 3ds MAX documentation for an explanation of how the first-assigned material is determined.

Select a Material

Assigns one of the materials that was assigned to the object in the 3ds MAX file to the entire object. Select the material from the list below this option, or choose NONE to revert to the AutoCAD default material.

Split by Material

Splits all objects with multiple materials into multiple objects, one for each material. This preserves the material assignments that were made in the 3ds MAX file. It also increases the complexity of the drawing geometry.

Assign First Material

Assigns the first material assigned to each multiple-material object to the entire object. See the 3ds MAX documentation for an explanation of how the first-assigned material is determined.

Don't Assign a Material

Assigns no material to each multiple-material object. This option loses all material assignment information but preserves the 3ds MAX geometry. The object reverts to the AutoCAD default material.